* PLD2 subrecord is no longer removed in package. * WeaponModKit IMOD record support for various subrecords. * Adding missed plugin files from plugins.txt/loadorder.txt to the end of plugins list. * -l:language command line switch to chose default localization files. * Localization editor, plugin localization/delocalization with optional translation. * Wrye Bash ghosted plugins (*.esp.ghost) in plugin selection window. * Fixed bug when editing with Shift+DblClick. * Remember position and state of the main window. * Optional backups in a separate directory. Or here: (make sure to install it after unpacking it). The most current (March 2008) version can be found here: If you get an error about d3dx9_*.dll not being installed, you need to update your DirectX to the most current version. Rename to FNVEdit.exe to work with New Vegas.įallout3 for FO3Edit (applies to all game versions) Rename to FO3Edit.exe to work with Fallout3. Rename to TES4Edit.exe to work with Oblivion. If you don't know what TES5Edit is, you probably shouldn't be using it yet. This is a very early and highly experimental release of TES5Edit. TES5Edit 3.0.22 EXPERIMENTAL by ElminsterAU updated for Skyrim by, and. You can download at our Google Code site in the section. TES5Edit 3.0.22 EXPERIMENTAL is now available in the Downloads section on our Google Code Site.
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